Patch notes Wild Rift — Patch 7.3c
Patch 7.3c only touches AAA ARAM: four new augments, eleven augments retuned (all buffs except Metal Crown) and new damage multipliers for five champions, with Jarvan IV the only one toned down. Nothing changes on the Summoner's Rift. Riot adds that the new content arrives gradually during the patch.
Game mode changes
AAA ARAM — Augments
Four new augments (Chromacrash, Quick Reflexes, Back to Basics and Origin: Grasp of the Undying), plus Arcade Pros and its Easter eggs after the update. Eleven augments are retuned: all buffs except Metal Crown, which now has a 20-second cooldown.
- New augment: Chromacrash
- New augment: Quick Reflexes
- New augment: Back to Basics
- New augment: Origin: Grasp of the Undying
- Arcade Pros — available after the update, together with its Easter eggs
- Metal Crown — Now has a 20s cooldown
- Darkin Beacon — Cooldown: 0.2s → 0s
- Hextech Shrapnel — Bonus damage after conversion: 30% → 50%
- Battle Arsenal — Bonus item damage proc chance: 40% → 60%
- Duet — Bonus True Damage after exiting stealth: 30 – 90 + 30% Bonus Attack Damage + 10% Ability Power → 60 – 150 + 50% Bonus Attack Damage + 20% Ability Power
- Pinnacle of Excellence — Critical Strike Damage cap: 400% → 444%
- On the Sly — Bonus damage window after exiting stealth: 0.1s → 0.5s
- On the Sly — Damage used to calculate the bonus damage: post-mitigation → pre-mitigation
- Blade and Shadow — Damage: 30 ~ 90 + 10% Attack Damage + 25% Ability Power → 30 ~ 120 + 20% Attack Damage + 40% Ability Power
- Slow Debilitation — Armor and Magic Resistance per 10 Bonus Movement Speed: 1.5 → 2
- Dual Harmony, Disappearing Act — Can now trigger movement-related augments, such as Duststorm
AAA ARAM — Champion balance
ARAM-only damage multipliers: Taliyah, Ryze, Kayn and Vladimir get stronger, Jarvan IV loses his bonuses. These values don't apply to the Summoner's Rift.
- Jarvan IV — Damage dealt: 105% → 100%
- Jarvan IV — Damage taken: 95% → 100%
- Taliyah — Damage dealt: 100% → 110%
- Ryze — Damage taken: 100% → 90%
- Kayn — Damage dealt: 95% → 105%
- Vladimir — Damage dealt: 90% → 100%
- Vladimir — Damage taken: 110% → 105%
Source: official patch notes