WR China Meta
WR China Meta

Meta, tier list και builds των top players από τον server της Κίνας · live

Patch Notes Wild Rift — Patch 7.3a

Patch 7.3a is the first balance update after 7.3. It tones down Hwei, Malphite, Caitlyn, Syndra, Rammus and Yuumi and reworks Senna's attack speed scaling, lifts the marksmen the crit rework left behind (Samira, Tristana, Draven, Viego) plus Swain, makes Diadem of Songs and Smite weaker, rolls the Nexus back to 4,000 health, makes turrets less tanky after losing a plate and brings a round of fixes to AAA ARAM.

Αλλαγές champions

Hwei

Nerf. Riot says Hwei keeps climbing as players master his kit, and expects that to continue: his damage goes down across the board.

Samira

Buff. Samira is weak at every rank: the crit rework didn't raise her burst the way it did for other crit marksmen, and when she dives in she struggles to survive long enough to deal her damage. Buffed across the board.

Rammus

Nerf. Under the new jungle system Rammus clears far faster than anyone else: less armor early slows his clear and his early duels, without touching his late-game teamfights.

Malphite

Nerf. Malphite dominates in every role: less damage and fewer chances to engage, to bring him back to a tank.

Tristana

Buff. Tristana has fallen behind the other crit marksmen: more burst and more sustained damage.

Draven

Buff. Draven is weak overall: he lacks burst and still carries earlier preventive nerfs, so part of his damage comes back.

Caitlyn

Nerf. Caitlyn is too strong: she deals steady damage without building any attack speed. Less sustained damage and a little less burst.

Senna

Adjusted (toned down). Senna is too strong at every rank, mostly because the limit on her attack speed gains was removed: her attack speed growth is reworked through a lower attack speed ratio.

Syndra

Nerf. After her damage buffs Syndra scales too fast: her evolutions come later and her W hits a little less hard.

Swain

Buff. In a high-burst meta Swain's staying power falls short: more healing and more damage.

Yuumi

Nerf. The new support items trade Health for stronger effects. Losing Health barely matters to Yuumi, who still gets the stronger effects, so her healing is limited.

Viego

Buff. Viego didn't gain enough from the crit rework and fell behind: this makes up for it.

Αλλαγές items

Yun Tal Wildarrows

Buff. It fell behind the other first items: stronger base stats and effect, with a longer cooldown on Flurry.

Whispering Circlet

Nerf. Changed together with Diadem of Songs, the item it turns into.

Diadem of Songs

Nerf. It outperforms the other support items: Riot wants it to be a situational choice, not the default pick for most supports.

Death's Dance

Nerf (price). Too much value for its cost, but Riot doesn't want to weaken a core fighter item, so the price goes up instead.

Αλλαγές λειτουργιών παιχνιδιού

Jungle

Smite sped up jungle clearing too much, especially early and mid game: its base burn goes down, while its scaling as junglers complete their items stays.

Nexus and turrets

The new turret plating already holds back non-stop pushing enough: the extra Nexus health is rolled back, and turrets are less tanky after losing a plate.

AAA ARAM

A hotfix based on player feedback: fixes to the HEARTSTEEL set (Rhythm Hunter behaved very differently against melee and ranged teams, and Neverending Encore now makes up for the rerolls you can no longer use), a per-target cooldown on Ethereal Weapon (Blitzcrank can still shock non-stop for now) and a partial rollback of some earlier augment nerfs, which stay weaker than before. Few champion changes while the meta settles.

Πηγή: επίσημα patch notes

▶ Patch Notes