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Alistar Wild Rift icon

Alistar Wild Rift Build — Patch 7.2e

阿利斯塔 · 牛头酋长 Tank C

✅ Patch 7.2e · stats updated 2026-09-12 · real builds of 25 top-ranked China server players captured 2026-09-11

Difficulty Damage Toughness Utility

How the strongest players on the Wild Rift China server (国服) build Alistar: live win/pick statistics by rank bracket, the most-used item and rune sets, and the real loadouts of the top ranked Alistar players, captured in-game.

📖 How to play Alistar

Most-used builds on the China server (Master+)

Support

Core items
53.2% WR
25.93% use
Bulwark of the Mountain
Bulwark of the Mountain
Zeke's Convergence
Zeke's Convergence
Radiant Virtue
Radiant Virtue
47% WR
7.01% use
Bulwark of the Mountain
Bulwark of the Mountain
Warmog's Armor
Warmog's Armor
Frozen Heart
Frozen Heart
50.4% WR
2.5% use
Bulwark of the Mountain
Bulwark of the Mountain
Zeke's Convergence
Zeke's Convergence
Frozen Heart
Frozen Heart
Runes
50.5% WR
26.24% use
Ice Overlord
Ice Overlord
Courage of the Colossus
Courage of the Colossus
Second Wind
Second Wind
Unflinching
Unflinching
Hexflash
Hexflash
50.2% WR
11.39% use
Ice Overlord
Ice Overlord
Unshakeable
Unshakeable
Bone Plating
Bone Plating
Unflinching
Unflinching
Hexflash
Hexflash

Most-used items & runes · from our Top-30 screenshots

Counted on 27 real builds captured from the Chinese client, player by player. Independent from the official API above.

Items
Relic Shield
Relic Shield
100%
Radiant Virtue
Radiant Virtue
67%
Armored Advance
Armored Advance
63%
Frozen Heart
Frozen Heart
59%
Zeke's Convergence
Zeke's Convergence
48%
Warmog's Armor
Warmog's Armor
44%
Runes
Hexflash
Hexflash
85%
Second Wind
Second Wind
74%
Unshakeable
Unshakeable
59%
Unflinching
Unflinching
48%
Overgrowth
Overgrowth
30%
Nimbus Cloak
Nimbus Cloak
26%

Top 30 ranked players — real in-game builds📅 updated 2026-09-11

Taken from the official in-game China leaderboard. Spells, runes and items of every public top player.

25 of the top 30 players have a public match history; the others keep theirs private.

1
player #1 name
summoner spells of rank 1 Alistar player
runes of rank 1 Alistar player
items of rank 1 Alistar player
2
player #2 name
summoner spells of rank 2 Alistar player
runes of rank 2 Alistar player
items of rank 2 Alistar player
3
player #3 name
summoner spells of rank 3 Alistar player
runes of rank 3 Alistar player
items of rank 3 Alistar player
4
player #4 name
summoner spells of rank 4 Alistar player
runes of rank 4 Alistar player
items of rank 4 Alistar player
5
player #5 name
summoner spells of rank 5 Alistar player
runes of rank 5 Alistar player
items of rank 5 Alistar player
6
player #6 name
summoner spells of rank 6 Alistar player
runes of rank 6 Alistar player
items of rank 6 Alistar player
7
player #7 name
summoner spells of rank 7 Alistar player
runes of rank 7 Alistar player
items of rank 7 Alistar player
8
player #8 name
summoner spells of rank 8 Alistar player
runes of rank 8 Alistar player
items of rank 8 Alistar player
9
player #9 name
summoner spells of rank 9 Alistar player
runes of rank 9 Alistar player
items of rank 9 Alistar player
10
player #10 name
summoner spells of rank 10 Alistar player
runes of rank 10 Alistar player
items of rank 10 Alistar player
11
player #11 name
summoner spells of rank 11 Alistar player
runes of rank 11 Alistar player
items of rank 11 Alistar player
13
player #13 name
summoner spells of rank 13 Alistar player
runes of rank 13 Alistar player
items of rank 13 Alistar player
14
player #14 name
summoner spells of rank 14 Alistar player
runes of rank 14 Alistar player
items of rank 14 Alistar player
15
player #15 name
summoner spells of rank 15 Alistar player
runes of rank 15 Alistar player
items of rank 15 Alistar player
16
player #16 name
summoner spells of rank 16 Alistar player
runes of rank 16 Alistar player
items of rank 16 Alistar player
17
player #17 name
summoner spells of rank 17 Alistar player
runes of rank 17 Alistar player
items of rank 17 Alistar player
18
player #18 name
summoner spells of rank 18 Alistar player
runes of rank 18 Alistar player
items of rank 18 Alistar player
20
player #20 name
summoner spells of rank 20 Alistar player
runes of rank 20 Alistar player
items of rank 20 Alistar player
21
player #21 name
summoner spells of rank 21 Alistar player
runes of rank 21 Alistar player
items of rank 21 Alistar player
22
player #22 name
summoner spells of rank 22 Alistar player
runes of rank 22 Alistar player
items of rank 22 Alistar player
23
player #23 name
summoner spells of rank 23 Alistar player
runes of rank 23 Alistar player
items of rank 23 Alistar player
26
player #26 name
summoner spells of rank 26 Alistar player
runes of rank 26 Alistar player
items of rank 26 Alistar player
28
player #28 name
summoner spells of rank 28 Alistar player
runes of rank 28 Alistar player
items of rank 28 Alistar player
29
player #29 name
summoner spells of rank 29 Alistar player
runes of rank 29 Alistar player
items of rank 29 Alistar player
30
player #30 name
summoner spells of rank 30 Alistar player
runes of rank 30 Alistar player
items of rank 30 Alistar player

Who counters Alistar — hardest matchups & how to play them

The toughest lane matchups for Alistar on the Wild Rift China server, with why each is hard and exactly how to play it.

MorganaAlistar vs Morgana Unfavorable

Why Morgana counters Alistar: Black Shield (E) blocks the stun of your W-Q combo and her root punishes your roams: she defuses you with two buttons.

How to play Alistar into Morgana: Start from fog of war, or right after the shield is spent. And remember: comboing Morgana herself still removes her from the fight — often that is enough.

→ Morgana
JannaAlistar vs Janna Unfavorable

Why Janna counters Alistar: Her R blows your whole delivered combo away: you go in, get pushed back, and her ADC walks away untouched.

How to play Alistar into Janna: Do W-Q as one motion: done fast enough it cannot be interrupted. Or engage only after her R is spent: keep count out loud.

→ Janna
LuluAlistar vs Lulu Skill matchup

Why Lulu counters Alistar: Her Polymorph (W) slotted between your W and Q switches your combo off: the window is a fraction of a second and Lulu lives for that fraction.

How to play Alistar into Lulu: When you need certainty, use Flash+W-Q: no human reaction stops it. Your Trample (E) deals damage straight through her shields.

→ Lulu
ThreshAlistar vs Thresh Skill matchup

Why Thresh counters Alistar: His Flay stops your Headbutt and the Lantern retrieves your combo target: he has an answer ready for every play you make.

How to play Alistar into Thresh: Combo the target farthest from the Lantern. Your R makes you nearly immune to his peel: engage with R already active.

→ Thresh
BraumAlistar vs Braum Skill matchup

Why Braum counters Alistar: He jumps in front of your Q and freezes whoever follows you: two tanks cancelling each other while the ADCs farm in peace.

How to play Alistar into Braum: W-Q onto Braum himself: shove him out of intercept position and open the path for your team. Otherwise win with patience, waiting out his cooldowns.

→ Braum

Who to play with Alistar — best team synergies

The champions Alistar works best alongside on the Wild Rift China server, lane by lane, with the reason each pairing works.

Best Baron partners for Alistar

Alistar + Darius Best pairing

Darius has no way to reach anyone who backs off, and everyone backs off the moment they see Hemorrhage (P) climbing: Headbutt (W) shoves the target back onto him and Pulverize (Q) holds it there to the fifth stack, which means to Noxian Guillotine (R).

Alistar + Malphite Strong

Unstoppable Force (R) knocks the group up and, the instant they land, Pulverize (Q) sends them up again: nearly three seconds where nobody plays, and you still have Headbutt (W) for whoever tries to slip out.

Alistar + Ornn Strong

Searing Charge (E) is his only guaranteed knock-up and anyone with a dash steps out of it: against a target already locked by Pulverize (Q), nobody steps out. And Brittle from Bellows Breath (W) adds 30% to your own crowd control.

Alistar + Yone Strong

Fate Sealed (R) catches a whole line, but only if the enemies stay lined up: Pulverize (Q) pins them where they stand. And when Soul Unbound (E) snaps him back into his body, the moment he gets punished, you are the one clearing whoever was waiting.

Alistar + Sett Situational

Facebreaker (E) only stuns when it catches enemies on both sides, otherwise it is just a slow: Pulverize (Q) keeps them bunched so his stun stops being a gamble. Sett sits under 49% in China, though.

Best Jungle partners for Alistar

Alistar + Xin Zhao Best pairing

Your level-3 lockdown deals no damage: the third hit of Three Talon Strike (Q) does, and it is a guaranteed knock-up that lands the moment Pulverize (Q) ends. With Audacious Charge (E) he gets there before the target touches the ground.

Alistar + Warwick Best pairing

Infinite Duress (R) suppresses for a full second, but he has to reach the target first: Pulverize (Q) and Headbutt (W) hand it over standing still. And under 35% health Blood Hunt (W) throws him straight at whoever you just set up.

Alistar + Vi Strong

Cease and Desist (R) gets Vi onto their carry, but unsupported she trades her life for one kill: you go in with her, Pulverize (Q) clears whoever answers and Unbreakable Will (R) keeps you inside, still disrupting.

Alistar + Pantheon Strong

Grand Starfall (R) comes in from across the map, but the circle it paints on the ground is visible and people walk out of it. Pinned by Pulverize (Q) and Trample (E) they don't, and Pantheon lands with Mortal Will (P) already armed.

Alistar + Diana Strong

Moonfall (R) has to be charged up close and it is visible from a distance: anyone mobile steps out before it detonates. Pulverize (Q) and Headbutt (W) take that option away, and Diana lands on a group already frozen in place.

Best Mid partners for Alistar

Alistar + Yasuo Best pairing

Yasuo has no Last Breath (R) unless somebody puts a target in the air: Pulverize (Q) knocks up everyone around you and Headbutt (W) displaces another one right after. That is two windows per engage, with no ultimate spent.

Alistar + Galio Best pairing

Hero's Entrance (R) is cast on an ally: you go in first, he lands on top of you and knocks up everything that was answering you. Two engages on the same spot, and the second one comes from across the map.

Alistar + Annie Strong

Annie's problem is range: Disintegrate (Q) and Incinerate (W) are short and she has to walk in for the full combo. Pulverize (Q) buys her exactly those seconds, and Summon: Tibbers (R) finishes the job.

Alistar + Zoe Strong

Sleepy Trouble Bubble (E) travels slowly and never connects on a free-moving target: inside Pulverize (Q) it always does, and from there Paddle Star! (Q) and her empowered attack delete a carry.

Alistar + Swain Strong

Demonic Ascension (R) re-arms every six seconds for as long as he stays inside the fight: Pulverize (Q) keeps the group where his drain reaches. And Vision of Empire (W) deals 50% more damage to anyone already locked down.

Alistar + Katarina Situational

Death Lotus (R) hits the three closest champions and a single crowd control shuts it off: Pulverize (Q) hands her three bunched targets and nobody in a position to interrupt. Katarina is at 46.8% in China, though.

Best Duo (ADC) partners for Alistar

Alistar + Kalista Best pairing

If she picks you as her Oathsworn at the start, Fate's Call (R) launches you into their team: you knock up everyone you hit on impact, and Pulverize (Q) follows straight out of it. She has no lockdown of her own at all — you are it.

Alistar + Samira Best pairing

Samira is worth nothing until she reaches point-blank range, and hard crowd control stops her before she does: Pulverize (Q) and Headbutt (W) hand her a target locked down at melee range, and she alternates hits and abilities up to the S rank that fires Inferno Trigger (R).

Alistar + Jhin Strong

Deadly Flourish (W) turns into a real root on anyone an ally has just damaged: the ticks from Trample (E) are enough. And Curtain Call (R) wants a target that is already held still, which is the one thing you produce.

Alistar + Miss Fortune Strong

Bullet Time (R) is a stationary three-second channel and it only pays off on enemies who cannot move: Pulverize (Q) hands her the whole group airborne in one spot. Make It Rain (E) is all the peel she owns — you bring the rest.

Alistar + Draven Strong

Draven wants to take every single trade but has no dash and no escape: Pulverize (Q) opens the all-in and Triumphant Roar (P) heals you both while you soak the damage. When someone reaches him, Headbutt (W) shoves them off.

Alistar + Kai'Sa Situational

Allied crowd control applies Second Skin (P) Plasma on its own: the Trample (E) stun marks the target and Killer Instinct (R) brings her in with a shield. Without an engage like yours her ultimate has nowhere to go, but she sits at 48.2% in China.

Stats by rank bracket & lane

Diamond+
LaneTierWin%Pick%Ban%Pos.
SupportC49.42%4.07%0.64%#25 / 34
Master+
LaneTierWin%Pick%Ban%Pos.
SupportC49.3%4.15%0.65%#26 / 34
Challenger
LaneTierWin%Pick%Ban%Pos.
SupportC49.19%4.45%0.67%#27 / 33
Sovereign
LaneTierWin%Pick%Ban%Pos.
SupportB48.35%4.65%0.43%#17 / 33

Abilities (original CN names)

Triumphant Roar
Passive
Triumphant Roar
凯旋怒吼
Pulverize
Q
Pulverize
大地粉碎
Headbutt
W
Headbutt
野蛮冲撞
Trample
E
Trample
践踏
Unbreakable Will
R
Unbreakable Will
坚定意志

How to play Alistar — Wild Rift guide, combos & tips

Alistar is a Tank whose value comes from setting up kills, not securing them himself: his damage is low and entirely magic, so in Wild Rift he wins fights by deciding who gets locked down rather than by out-damaging anyone. His passive heals him and nearby allies off incoming damage, Pulverize and Headbutt chain into each other to keep a target airborne and displaced, and Trample rewards him for staying in a fight with a stacking stun on his next auto-attack. It's a simple game plan to learn — engage, chain control, survive — which makes him one of the more approachable Tanks to pick up, even though timing the combo well takes real practice.

Strengths

  • Elite engage: Pulverize's AoE knockup chains almost seamlessly into Headbutt's dash-and-shove, so a single opening can keep a target locked down long enough for the whole team to arrive.
  • Top-tier durability: rated among the tankiest champions in the game, he can build pure defense and still bring real crowd control and chip damage to a fight through Trample.
  • Built-in sustain that rewards landing your combo: Triumphant Roar heals Alistar and nearby allies when he takes damage, and every knock-up or stun he lands with another ability cuts 10 seconds off its cooldown — so the more the combo connects, the more often the healing comes back.
  • Very hard to shut down: Unbreakable Will clears every crowd-control effect on him and cuts incoming damage by more than half, so a burst or hard-CC answer aimed at stopping his engage usually just delays it.

Weaknesses

  • Minimal personal damage: with one of the lowest damage ratings in the game, Alistar isn't going to win a fight on his own numbers — his entire value is tied to the pick he sets up for his team.
  • Precision-dependent combo: outside Pulverize's radius, everything he does is single-target and needs him at melee range, so a single displacement, silence, or well-timed shield on the target unravels the whole sequence.
  • Countered by dedicated peel and disengage: Morgana's Black Shield or root, Janna's ultimate, Lulu's Polymorph, Thresh's Flay-and-Lantern, and Braum's shield can each single-handedly defuse an all-in, so a sharp enemy support often only needs one correct button.
  • Slow tempo without kills: before cooldown reduction items and without knockups or stuns landing to refresh his passive, his engage windows come around slowly, so a whiffed combo can leave him — and whoever followed him in — exposed for a while.

Combos

  • E (Trample) → Q → empowered auto-attack: Activate Trample the moment you're in range so its ticks start building immediately; ride Pulverize's knockup, and once you've clipped an enemy champion with five ticks (about 2.5 seconds), your next auto-attack on them detonates for bonus magic damage plus a 1-second stun, stretching the lockdown with almost no gap.
  • W → Q: Headbutt an overextended target back toward your team, then Pulverize the instant you arrive to knock up everyone who followed them in, freezing the whole area for your team to burst.
  • Q → W: Pulverize first to knock up everything around you, then Headbutt your priority target away while they're still airborne — this stretches their total control time and can punt a diver clean off your ADC.
  • R to reset: when the enemy turns your engage around and tries to lock you down instead, pop Unbreakable Will to strip every crowd-control effect on you and cut incoming damage by 55% for 7 seconds, buying time to keep threatening or to peel your own carry to safety.

Skill order: Q > E > W (take R whenever it's available) — max Pulverize first for knockup uptime and the lowest cooldown, then Trample second since its stun proc scales with rank, leaving Headbutt for last since a single point already covers its dash-and-shove utility.

Early game

Lane phase is about staying attached and looking sustainable rather than forcing damage: activate Trample when you're trading so Triumphant Roar has incoming damage to convert into healing for you and your lane partner, and let Trample's chip damage do some of the work on its own. Don't burn Pulverize or Headbutt just to contest a wave — save them for the moment the enemy overextends, your jungler arrives, or you can land the full knockup-into-shove combo on their priority target. Because your own damage is so low this early, a good Alistar looks for all-in windows rather than trying to win a straight trade, and missing your engage usually means backing off rather than fighting it out with abilities on cooldown.

Mid & late game — teamfighting

From mid-game on, Alistar's job in a teamfight is to identify the single most valuable target — usually the backline carry — and either drag them out of position with Headbutt or dive in and Pulverize to lock down everyone clustered around them, trusting his team to follow the crowd control rather than trying to win the fight with his own damage. Save Unbreakable Will for the moment the enemy actually answers your engage: it exists to let you eat a counter-all-in and keep disrupting, not to be burned early as a shield. Positioning is everything since his own damage is so low — Alistar wins fights by deciding who gets isolated and removed, then simply staying alive in the middle of it long enough for his team to close things out.

Pro tips

  • Trigger Trample right as you reach melee range, not the instant you start engaging from a distance — you want its fifth tick, and the empowered, stunning auto-attack it unlocks, to land while the target is still trapped by Pulverize or Headbutt, not wasted on minions before you ever reach them.
  • Headbutt can be aimed at a turret to deal 75% damage, so don't hesitate to spend it on the tower during a dive or a defended tower fight — it's real structure damage stacked on top of its usual disengage.
  • Build into what you already do: Zeke's Convergence and Radiant Virtue reward engaging and sticking near your carries, while Mikael's Blessing gives you a second cleanse to save an ally at the exact moment Unbreakable Will is saving you.