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Vex Wild Rift icon

Vex Wild Rift Build — Patch 7.2e

薇古丝 · 愁云使者 Mage C

✅ Patch 7.2e · stats updated 2026-09-12 · real builds of 25 top-ranked China server players captured 2026-09-11

Difficulty Damage Toughness Utility

How the strongest players on the Wild Rift China server (国服) build Vex: live win/pick statistics by rank bracket, the most-used item and rune sets, and the real loadouts of the top ranked Vex players, captured in-game.

📖 How to play Vex

Most-used builds on the China server (Master+)

Mid

Core items
50.7% WR
29.47% use
Luden's Echo
Luden's Echo
Stormsurge
Stormsurge
Infinity Orb
Infinity Orb
52.1% WR
15.06% use
Luden's Echo
Luden's Echo
Infinity Orb
Infinity Orb
Rabadon's Deathcap
Rabadon's Deathcap
51.8% WR
9.81% use
Stormsurge
Stormsurge
Infinity Orb
Infinity Orb
Rabadon's Deathcap
Rabadon's Deathcap
Runes
51.3% WR
21.36% use
Electrocute
Electrocute
Cheap Shot
Cheap Shot
Chain Assault
Chain Assault
Eyeball Collection
Eyeball Collection
Bone Plating
Bone Plating
48.2% WR
20.68% use
Electrocute
Electrocute
Cheap Shot
Cheap Shot
Chain Assault
Chain Assault
Zombie Ward
Zombie Ward
Bone Plating
Bone Plating

Most-used items & runes · from our Top-30 screenshots

Counted on 27 real builds captured from the Chinese client, player by player. Independent from the official API above.

Items
Infinity Orb
Infinity Orb
93%
Spellslinger's Shoes
Spellslinger's Shoes
89%
Luden's Echo
Luden's Echo
78%
Rabadon's Deathcap
Rabadon's Deathcap
74%
Stormsurge
Stormsurge
52%
Cryptbloom
Cryptbloom
52%
Runes
Electrocute
Electrocute
93%
Bone Plating
Bone Plating
74%
Chain Assault
Chain Assault
70%
Eyeball Collection
Eyeball Collection
48%
Cheap Shot
Cheap Shot
37%
Sudden Impact
Sudden Impact
26%

Top 30 ranked players — real in-game builds📅 updated 2026-09-11

Taken from the official in-game China leaderboard. Spells, runes and items of every public top player.

25 of the top 30 players have a public match history; the others keep theirs private.

1
player #1 name
summoner spells of rank 1 Vex player
runes of rank 1 Vex player
items of rank 1 Vex player
3
player #3 name
summoner spells of rank 3 Vex player
runes of rank 3 Vex player
items of rank 3 Vex player
4
player #4 name
summoner spells of rank 4 Vex player
runes of rank 4 Vex player
items of rank 4 Vex player
5
player #5 name
summoner spells of rank 5 Vex player
runes of rank 5 Vex player
items of rank 5 Vex player
6
player #6 name
summoner spells of rank 6 Vex player
runes of rank 6 Vex player
items of rank 6 Vex player
7
player #7 name
summoner spells of rank 7 Vex player
runes of rank 7 Vex player
items of rank 7 Vex player
9
player #9 name
summoner spells of rank 9 Vex player
runes of rank 9 Vex player
items of rank 9 Vex player
10
player #10 name
summoner spells of rank 10 Vex player
runes of rank 10 Vex player
items of rank 10 Vex player
11
player #11 name
summoner spells of rank 11 Vex player
runes of rank 11 Vex player
items of rank 11 Vex player
12
player #12 name
summoner spells of rank 12 Vex player
runes of rank 12 Vex player
items of rank 12 Vex player
13
player #13 name
summoner spells of rank 13 Vex player
runes of rank 13 Vex player
items of rank 13 Vex player
14
player #14 name
summoner spells of rank 14 Vex player
runes of rank 14 Vex player
items of rank 14 Vex player
15
player #15 name
summoner spells of rank 15 Vex player
runes of rank 15 Vex player
items of rank 15 Vex player
16
player #16 name
summoner spells of rank 16 Vex player
runes of rank 16 Vex player
items of rank 16 Vex player
17
player #17 name
summoner spells of rank 17 Vex player
runes of rank 17 Vex player
items of rank 17 Vex player
18
player #18 name
summoner spells of rank 18 Vex player
runes of rank 18 Vex player
items of rank 18 Vex player
19
player #19 name
summoner spells of rank 19 Vex player
runes of rank 19 Vex player
items of rank 19 Vex player
20
player #20 name
summoner spells of rank 20 Vex player
runes of rank 20 Vex player
items of rank 20 Vex player
21
player #21 name
summoner spells of rank 21 Vex player
runes of rank 21 Vex player
items of rank 21 Vex player
22
player #22 name
summoner spells of rank 22 Vex player
runes of rank 22 Vex player
items of rank 22 Vex player
23
player #23 name
summoner spells of rank 23 Vex player
runes of rank 23 Vex player
items of rank 23 Vex player
25
player #25 name
summoner spells of rank 25 Vex player
runes of rank 25 Vex player
items of rank 25 Vex player
26
player #26 name
summoner spells of rank 26 Vex player
runes of rank 26 Vex player
items of rank 26 Vex player
28
player #28 name
summoner spells of rank 28 Vex player
runes of rank 28 Vex player
items of rank 28 Vex player
30
player #30 name
summoner spells of rank 30 Vex player
runes of rank 30 Vex player
items of rank 30 Vex player

Who counters Vex — hardest matchups & how to play them

The toughest lane matchups for Vex on the Wild Rift China server, with why each is hard and exactly how to play it.

KassadinVex vs Kassadin Unfavorable

Why Kassadin counters Vex: Immune to your plan: anti-magic passive, shield on the poke, and post-9 jumps that ignore your already-spent fear.

How to play Vex into Kassadin: Bully him before 5, then freeze and call ganks. Never chase him: keep the fear for his jump onto you.

→ Kassadin
GalioVex vs Galio Unfavorable

Why Galio counters Vex: Magic shield and an engage your fear cannot prevent when it starts from out of vision: he beats you at the fights you want to play.

How to play Vex into Galio: Deep vision: his value is surprise, remove it. Fear BEFORE he lands, not after.

→ Galio
Twisted FateVex vs Twisted Fate Skill matchup

Why Twisted Fate counters Vex: His cards shove harder than your kit and the yellow card needs no dash for you to punish.

How to play Vex into Twisted Fate: Poke him during the card-pick animation: he is still and readable. ALWAYS follow his R with a ping: your fear arrives where he lands.

→ Twisted Fate
OriannaVex vs Orianna Skill matchup

Why Orianna counters Vex: Neither of you has mobility, so your passive gets bored: whoever positions their control zone better wins.

How to play Vex into Orianna: Track the ball and never get wrapped at the lane's elbows. Your R punishes her positioning mistakes in fights.

→ Orianna
AhriVex vs Ahri Skill matchup

Why Ahri counters Vex: You start ahead in lane — the fear punishes her dash — but her roams are faster and safer than yours.

How to play Vex into Ahri: Punish every dash with the fear ready. When she vanishes from the map, shove BEFORE she does: strip the timing off her roams.

→ Ahri

Who to play with Vex — best team synergies

The champions Vex works best alongside on the Wild Rift China server, lane by lane, with the reason each pairing works.

Best Baron partners for Vex

Vex + Camille Best pairing

Shadow Surge (R) wants an isolated carry and a kill inside the reset window: The Hextech Ultimatum (R) hands you both, because it seals the target in a zone nobody drags them out of. You detonate, you kill, you move on.

Vex + Malphite Best pairing

After Unstoppable Force (R) nobody dodges the dash or the Shadow Surge (R) detonation. Hold Looming Darkness (E) back, though: the fear pushes enemies away from where the shadow lands and would break the pile he just built.

Vex + K'Sante Strong

All Out (R) smashes a target back through their own line and leaves them rooted behind it: alone, far from anyone who would peel, that is the definition of what Shadow Surge (R) hunts. Footwork (E) also hands you a shield.

Vex + Shen Strong

Against someone who never needs to dash, Doom 'n Gloom (P) never fires and you are just another immobile mage: Shadow Dash (E) taunts whoever is running you down and Stand United (R) shields you from wherever he stands.

Vex + Singed Situational

The catch is that he spends the game proxy farming on the far side of the map, so at the moment your fear is already spent he is rarely around. When he is, Mega Adhesive (W) and Fling (E) pin the diver who reached you.

Best Jungle partners for Vex

Vex + Warwick Best pairing

One second of suppression from Infinite Duress (R) is all you need: the target stays put while your Shadow Surge (R) recast goes off, and that kill puts the ultimate back in your hands. Blood Hunt (W) points at the next one.

Vex + Vi Best pairing

Cease and Desist (R) drags their carry over to your side of the fight and no amount of kiting or dashing stops it: that is the isolated target your ultimate was written for. And if their support flashes in to save her, he marks himself.

Vex + Rammus Strong

Your only defensive tool is a conditional one: once the fear is spent, Frenzying Taunt (E) is the body that steps between you and whoever is running you down. On offence it holds their carry still for both hits of Mistral Bolt (Q).

Vex + Nocturne Strong

Paranoia (R) blinds their whole team and throws him onto a carry left on her own: that is the target you want to finish, since a kill inside the six seconds gives Shadow Surge (R) straight back. Just do not fear her out of his reach.

Vex + Kindred Situational

Lamb's Respite (R) keeps you alive in the middle of a reset chain, but her page warns that nobody dies inside it, including the enemy you were about to finish, and without that kill your ultimate never comes back. Only if you talk.

Best Duo (ADC) partners for Vex

Vex + Ashe Best pairing

A target stunned by Enchanted Crystal Arrow (R) has no way out of the gap between your dash and the recast: that is a guaranteed kill, which means the ultimate comes straight back. Frost Shot (P) does the same job in miniature.

Vex + Yunara Strong

Arc of Judgment (W) carpets the ground with an almost total slow: whoever is caught in it does not walk out of the six seconds of your reset window, so you go from target to target and never run out of Shadow Surge (R).

Vex + Jhin Strong

Mistral Bolt (Q) hits the same target twice, so the Deadly Flourish (W) root is armed almost all the time: that hold is what makes your Shadow Surge (R) detonation impossible to walk away from.

Vex + Samira Strong

Left on her own she stalls at half range with nothing to enter on: Looming Darkness (E) slows and marks a target and Wild Rush (E) goes in on that window. Anyone who dives her, in return, marks himself for your fear.

Vex + Miss Fortune Situational

Agree on who goes first: fear the group while she is channelling Bullet Time (R) and those three seconds get fired at nobody. With the order settled she brings the area damage your kit simply does not have.

Best Support partners for Vex

Vex + Thresh Best pairing

Death Sentence (Q) rips out of their formation exactly what you need: one target, alone, held still and inside Shadow Surge (R) range. And when the fight turns, the Dark Passage (W) lantern is the escape your kit never gives you.

Vex + Leona Strong

Zenith Blade (E) into Shield of Daybreak (Q) is nearly two seconds where their carry cannot move: enough for the dash, the recast and the kill that hands your ultimate back. Solar Flare (R) does the same on several bodies.

Vex + Blitzcrank Strong

Rocket Grab (Q) hands you their carry torn away from her own team, and Static Field (R) silences the button she would escape with: that is an execution, and an execution inside the window puts Shadow Surge (R) back in your hands.

Vex + Braum Strong

Once Doom 'n Gloom (P) is spent there is nothing left in front of you, and Braum is the body that stands there: Unbreakable (E) eats projectiles and a third of the damage coming in, while Winter's Bite (Q) slows anyone still walking at you.

Vex + Nami Situational

Two long-cooldown skillshots, and when she misses them nothing is holding anyone still for you: when Aqua Prison (Q) and Tidal Wave (R) do land, you get an airborne target the Shadow Surge (R) recast cannot miss.

Stats by rank bracket & lane

Diamond+
LaneTierWin%Pick%Ban%Pos.
MidC49.29%2.16%0.6%#33 / 39
Master+
LaneTierWin%Pick%Ban%Pos.
MidC49.09%2.14%0.61%#31 / 38
Challenger
LaneTierWin%Pick%Ban%Pos.
MidC49.46%1.98%0.5%#31 / 39
Sovereign
LaneTierWin%Pick%Ban%Pos.
MidC48.83%1.9%0.34%#30 / 41

Abilities (original CN names)

Doom 'n Gloom
Passive
Doom 'n Gloom
终焉暮气
Mistral Bolt
Q
Mistral Bolt
寒心波云
Personal Space
W
Personal Space
生人勿近
Looming Darkness
E
Looming Darkness
溟濛渐染
Shadow Surge
R
Shadow Surge
愁煞

How to play Vex — Wild Rift guide, combos & tips

Vex is a ranged Mage played in the mid lane in Wild Rift, and her whole kit is built to punish greed: dash or flash anywhere near her and she marks you with Gloom, feeding a fear that turns your own engage into a free trade for her. She deals almost pure magic damage from range, chipping HP with the double-hit Mistral Bolt, slowing and marking targets with Looming Darkness, and closing out fights with Shadow Surge, an execute dash that resets its own cooldown on a kill. She wins through patient poke and punishing overextension rather than mechanical outplay, and she snowballs hard the moment a target is marked.

Strengths

  • Doom 'n Gloom turns enemy engage against them - any dash or flash near Vex marks the target with Gloom, and her next ability hit fears them, wasting their cooldown and opening a free trade or kill.
  • Mistral Bolt (Q) is very safe, high-value poke - the mist cloud expands, then shrinks and speeds up, so a single cast can threaten the same target twice from max range.
  • Shadow Surge (R) snowballs fights - the recast detonates for 150 magic damage, and killing the marked target within the reset window brings the ultimate straight back up to chain onto the next kill.
  • Strong lane zoning into melee mages, divers, and dash-reliant assassins, since Personal Space's shield plus shockwave punishes anyone who walks into range.

Weaknesses

  • No personal mobility of any kind - no dash, blink, or hard escape beyond the conditional passive fear, so once that's spent she can be run down like any other immobile mage.
  • The fear only fires off an enemy dash, flash, or a landed Doom hit - a champion who never needs to dash, like Twisted Fate picking her apart with cards from range, denies her best defensive tool completely and just outshoves her wave.
  • Loses hard to anti-magic or dash-immune divers who close distance regardless of her fear - Kassadin's spell shield and late jumps ignore a fear she's already spent, and Galio can shield through her poke and engage straight out of the fog of war.
  • Even matchups she wins in lane don't always translate to the map - she punishes Ahri's dash-in with a fear, for example, but Ahri still roams faster and safer than Vex can ever follow.

Combos

  • Looming Darkness (E) into Mistral Bolt (Q), then Personal Space (W) - slow and mark the target first, then land both hits of Q and the W shockwave while they're stuck in the slow; the standard poke-and-trade in lane.
  • Looming Darkness (E) into Shadow Surge (R), then recast R - E slows and Gloom-marks the target, the first R dash tags them, and the immediate recast detonates for the real damage; her core all-in and kill pattern from level 5 on.
  • Bait a dash into the passive fear - hover at the edge of your range so a diver has to close the gap themselves; the dash marks and fears them off your very next ability, letting you freely land E or Q while they're locked down.
  • Full burst: Looming Darkness (E) into Mistral Bolt (Q), Personal Space (W), Shadow Surge (R), then recast R - with everything up, slow and mark first, poke with Q, shield and shockwave with W, then dash-mark-detonate with R for the kill, watching for a bonus fear if they engaged into you mid-combo.

Skill order: Q > E > W (max R whenever it's available at 5/9/13)

Early game

Play the range game - Mistral Bolt outpokes almost every melee laner and most mages if you hold max distance, so chip away rather than trading autoattacks. Use Looming Darkness to punish wave-clear attempts or overextensions, and remember every dash or flash thrown at you is a free Gloom mark plus a fear if you follow up immediately - bait it rather than just avoid it. Rush Luden's Echo (or Malignance if you want more burst and utility) as your first core item, and since you have nothing but that conditional fear to fall back on, never push past the point where a jungler gank or all-in can punish you.

Mid & late game — teamfighting

From the mid game on, position at max range behind your frontline - Vex brings damage and picks, not a frontline presence, and has no tool of her own to escape a dive. Open fights with Looming Darkness to slow and mark a priority target, then chain Mistral Bolt and the Personal Space shockwave into them while your team follows up. Save Shadow Surge to open on an isolated squishy target or finish whoever's lowest - securing the kill inside the reset window lets you immediately dash onto the next target, and once Rabadon's Deathcap is online that chain alone can swing a fight. Prioritize whichever enemy carry you can actually reach over whoever simply happens to be closest.

Pro tips

  • Hover at the edge of your range on purpose rather than staying maximally safe at all times - a diver who has to dash to reach you just handed you a free fear.
  • Looming Darkness fears enemies away from where the shadow lands, not away from Vex herself, so use it to peel a diver off a low-HP ally or shove someone off an objective instead of just pushing them off yourself.
  • Track the 6-second reset window after any Shadow Surge hit closely in fights - chasing that kill isn't greedy, it's how the ultimate comes back up so you can chain onto the next target before the enemy team can regroup.